[Pomoc] SuperVip menu
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Thread: SuperVip menu

  1. #1
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    Default SuperVip menu

    Jel moze neko da mi kaze sta trebam napisati umesto 2 , "1 , svipmenu da se moze koristiti 2x po rundi,ovako se moze koristiti 1x samo.Molio bih da ne pisete gluposti, nagadjate.

    Code:
    register_logevent("event_new_round_vip", 2, "1=Round_Start")

  2. #2
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    Default

    Tu se nista ne menja.
    Code:
    #YoMama {
        width: 200%;
        overflow: visible;
    }

  3. #3
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    Default

    A gdje se mijenja ako moze pomoc?

  4. #4
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    Default

    Quote Originally Posted by Edis085 View Post
    A gdje se mijenja ako moze pomoc?
    Mozda da okacis kod,sta mislis o tome ?

  5. #5
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    Default

    Code:
    #include <amxmodx> 
    #include <fun> 
    #include <cstrike> 
    #include <engine>
    #include <colorchat> 
    
    #define PLUGIN "SVIP_Menu"
    #define VERSION "1.0"
    #define AUTHOR ""
    
    new bool:has_used[33] 
    
    public plugin_init() 
    { 
    	register_clcmd( "say /svipmenu", "SVIPMenu" ); 
    	register_clcmd( "say_team /svipmenu", "SVIPMenu" ); 
    	
    	register_logevent("event_new_round", 2, "1=Round_Start")
    } 
    
    public SVIPMenu( id )
    {
            if(!has_used[id])
            {
                    if ( ( get_user_flags( id ) & ADMIN_LEVEL_H))
                    {
                            ColorChat(id, GREEN, "^x04[^x03 VIPMENU ^x04] ^x03 Dobio si pristup ^x04 Vip ^x03 meniu. ")
                            new vip_menu = menu_create( "\wJB \r| \wVip Menu :", "menu_handler" );
                            menu_additem( vip_menu, "\wUzmi \yBombe", "1", 0 );
                            menu_additem( vip_menu, "\wUzmi \yDroga \rNEW", "2", 0 );
                            menu_additem( vip_menu, "\wUzmi \yStit", "3", 0);
                            menu_additem( vip_menu, "\wUzmi \yGravitacija", "4", 0);
                            menu_additem( vip_menu, "\wUzmi \yHealth \d[\r +70HP \d]", "5", 0);
                            menu_additem( vip_menu, "\wUzmi \yBrzina", "6", 0);
                           
                            menu_setprop( vip_menu, MPROP_EXIT, MEXIT_ALL );
                            menu_display( id, vip_menu, 0 );
                    }
                    else
                    {
                            ColorChat(id, GREEN, "^x03[ VIPMENU ] ^x04 Niste Vip , ^x03ukucajte /vip da vidite sta vip dobija. ")
                    }
            }
            else
            {
                    ColorChat(id, GREEN, "^x03[ VIPMENU ] ^x04 Vec ste uzeli nesto ,^x03pokustajte sledece runde. ")
            }
            return PLUGIN_HANDLED
    }
    
    public menu_handler( id, menu, item ) 
    { 
    	if( item == MENU_EXIT ) 
    	{ 
    		menu_destroy( menu ); 
    		return PLUGIN_HANDLED
    	} 
    	new data[6], iName[64]; 
    	new access, callback; 
    	
    	menu_item_getinfo( menu, item, access, data,5, iName, 63, callback ); 
    	new key = str_to_num( data ); 
    	switch( key ) 
    	{ 
    		case 1: 
    		{ 
    			if( is_user_alive( id ) ) 
    			{ 
    				give_item( id, "weapon_hegrenade" )
    			         give_item( id, "weapon_flashbang" )
                                        give_item( id, "weapon_flashbang" )
    				give_item( id, "weapon_smokegrenade" )
    				ColorChat(id, GREEN, "^x03[ VIPMENU ] ^x04 Uspesno si uzeo ^x03 Bombe. ")
    			} 
    		} 
                    case 2: 
    		{ 
    			if( is_user_alive( id ) ) 
    			{        
    				message_begin(MSG_ONE, get_user_msgid("SetFOV"), { 0, 0, 0 }, id)
                                    write_byte(180)
                                    message_end()
    		              ColorChat(id, GREEN, "^x03[ VIPMENU ] ^x04 Uspesno si uzeo ^x03 Drogu. ")
    			} 
    		} 
    		case 3: 
    		{ 
    			if( is_user_alive( id ) ) 
    			{ 
    		               give_item( id, "weapon_shield" )
    			      ColorChat(id, GREEN, "^x03[ VIPMENU ] ^x04 Uspesno si uzeo ^x03 Stit. ")
    			} 
    		} 
                    case 4: 
    		{ 
    			if( is_user_alive( id ) ) 
    			{ 
    		                 set_user_gravity( id, 0.2 )
    			        ColorChat(id, GREEN, "^x03[ VIPMENU ] ^x04 Uspesno si uzeo ^x03 Gravitaciju. ")
    			}    
    		
    		} 
    		case 5:
    		{ 
    			if(is_user_alive(id)) 
    			{ 
    				set_user_health(id, 
    				get_user_health(id) + 70);
    				ColorChat(id, GREEN, "^x03[ VIPMENU ] ^x04 Uspesno si uzeo ^x03 HP. ")
    			}     
    		}    
    		case 6: 
    		{ 
    			if(is_user_alive(id)) 
    			{ 
    				set_user_maxspeed(id,
    				get_user_maxspeed(id)+300.0)
    				ColorChat(id, GREEN, "^x03[ VIPMENU ] ^x04 Uspesno si uzeo ^x03 Brzinu. ")
    			}   
    		}
    	}   
    	
    	has_used[id] = true; 
    	menu_destroy( menu ); 
    	
    	return PLUGIN_HANDLED_MAIN
    } 
    
    public event_new_round() 
    	arrayset(has_used, false, 33)

  6. #6
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    Code:
    #include <amxmodx> 
    #include <fun> 
    #include <cstrike> 
    #include <engine>
    #include <colorchat> 
    
    #define PLUGIN "SVIP_Menu"
    #define VERSION "1.0"
    #define AUTHOR ""
    
    new has_used[33] = 0;
    
    public plugin_init() 
    { 
    	register_clcmd( "say /svipmenu", "SVIPMenu" ); 
    	register_clcmd( "say_team /svipmenu", "SVIPMenu" ); 
    	
    	register_logevent("event_new_round", 2, "1=Round_Start")
    } 
    
    public SVIPMenu( id )
    {
            if(has_used[id] < 2)
            {
                    if ( ( get_user_flags( id ) & ADMIN_LEVEL_H))
                    {
                            ColorChat(id, GREEN, "^x04[^x03 VIPMENU ^x04] ^x03 Dobio si pristup ^x04 Vip ^x03 meniu. ")
                            new vip_menu = menu_create( "\wJB \r| \wVip Menu :", "menu_handler" );
                            menu_additem( vip_menu, "\wUzmi \yBombe", "1", 0 );
                            menu_additem( vip_menu, "\wUzmi \yDroga \rNEW", "2", 0 );
                            menu_additem( vip_menu, "\wUzmi \yStit", "3", 0);
                            menu_additem( vip_menu, "\wUzmi \yGravitacija", "4", 0);
                            menu_additem( vip_menu, "\wUzmi \yHealth \d[\r +70HP \d]", "5", 0);
                            menu_additem( vip_menu, "\wUzmi \yBrzina", "6", 0);
                           
                            menu_setprop( vip_menu, MPROP_EXIT, MEXIT_ALL );
                            menu_display( id, vip_menu, 0 );
                    }
                    else
                    {
                            ColorChat(id, GREEN, "^x03[ VIPMENU ] ^x04 Niste Vip , ^x03ukucajte /vip da vidite sta vip dobija. ")
                    }
            }
            else
            {
                    ColorChat(id, GREEN, "^x03[ VIPMENU ] ^x04 Vec ste uzeli nesto ,^x03pokustajte sledece runde. ")
            }
            return PLUGIN_HANDLED
    }
    
    public menu_handler( id, menu, item ) 
    { 
    	if( item == MENU_EXIT ) 
    	{ 
    		menu_destroy( menu ); 
    		return PLUGIN_HANDLED
    	} 
    	new data[6], iName[64]; 
    	new access, callback; 
    	
    	menu_item_getinfo( menu, item, access, data,5, iName, 63, callback ); 
    	new key = str_to_num( data ); 
    	switch( key ) 
    	{ 
    		case 1: 
    		{ 
    			if( is_user_alive( id ) ) 
    			{ 
    				give_item( id, "weapon_hegrenade" )
    			         give_item( id, "weapon_flashbang" )
                                        give_item( id, "weapon_flashbang" )
    				give_item( id, "weapon_smokegrenade" )
    				ColorChat(id, GREEN, "^x03[ VIPMENU ] ^x04 Uspesno si uzeo ^x03 Bombe. ")
    			} 
    		} 
                    case 2: 
    		{ 
    			if( is_user_alive( id ) ) 
    			{        
    				message_begin(MSG_ONE, get_user_msgid("SetFOV"), { 0, 0, 0 }, id)
                                    write_byte(180)
                                    message_end()
    		              ColorChat(id, GREEN, "^x03[ VIPMENU ] ^x04 Uspesno si uzeo ^x03 Drogu. ")
    			} 
    		} 
    		case 3: 
    		{ 
    			if( is_user_alive( id ) ) 
    			{ 
    		               give_item( id, "weapon_shield" )
    			      ColorChat(id, GREEN, "^x03[ VIPMENU ] ^x04 Uspesno si uzeo ^x03 Stit. ")
    			} 
    		} 
                    case 4: 
    		{ 
    			if( is_user_alive( id ) ) 
    			{ 
    		                 set_user_gravity( id, 0.2 )
    			        ColorChat(id, GREEN, "^x03[ VIPMENU ] ^x04 Uspesno si uzeo ^x03 Gravitaciju. ")
    			}    
    		
    		} 
    		case 5:
    		{ 
    			if(is_user_alive(id)) 
    			{ 
    				set_user_health(id, 
    				get_user_health(id) + 70);
    				ColorChat(id, GREEN, "^x03[ VIPMENU ] ^x04 Uspesno si uzeo ^x03 HP. ")
    			}     
    		}    
    		case 6: 
    		{ 
    			if(is_user_alive(id)) 
    			{ 
    				set_user_maxspeed(id,
    				get_user_maxspeed(id)+300.0)
    				ColorChat(id, GREEN, "^x03[ VIPMENU ] ^x04 Uspesno si uzeo ^x03 Brzinu. ")
    			}   
    		}
    	}   
    	
    	has_used[id]++; 
    	menu_destroy( menu ); 
    	
    	return PLUGIN_HANDLED_MAIN
    } 
    
    public event_new_round() 
    	arrayset(has_used, 0, 33)
    double penetration sadomazo satisfaction
    k'o svedski akcioni kada kazu action

    Quote Originally Posted by Skubishaa View Post
    Moze bit do mašine na kojoj je hostovan taj server.
    Ili ti je do napajanja neta tvog

  7. #7
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    Default

    Izvoli.

    Code:
    #include <amxmodx> 
    #include <fun> 
    #include <cstrike> 
    #include <engine>
    #include <colorchat> 
    
    #define PLUGIN "SVIP_Menu"
    #define VERSION "1.0"
    #define AUTHOR ""
    
    new has_used[33];
    
    public plugin_init() 
    { 
    	register_clcmd( "say /svipmenu", "SVIPMenu" ); 
    	register_clcmd( "say_team /svipmenu", "SVIPMenu" ); 
    	
    	register_logevent("event_new_round", 2, "1=Round_Start")
    } 
    
    public SVIPMenu( id )
    {
            if(has_used[id] >= 2)
            {
                    if ( ( get_user_flags( id ) & ADMIN_LEVEL_H))
                    {
                            ColorChat(id, GREEN, "^x04[^x03 VIPMENU ^x04] ^x03 Dobio si pristup ^x04 Vip ^x03 meniu. ")
                            new vip_menu = menu_create( "\wJB \r| \wVip Menu :", "menu_handler" );
                            menu_additem( vip_menu, "\wUzmi \yBombe", "1", 0 );
                            menu_additem( vip_menu, "\wUzmi \yDroga \rNEW", "2", 0 );
                            menu_additem( vip_menu, "\wUzmi \yStit", "3", 0);
                            menu_additem( vip_menu, "\wUzmi \yGravitacija", "4", 0);
                            menu_additem( vip_menu, "\wUzmi \yHealth \d[\r +70HP \d]", "5", 0);
                            menu_additem( vip_menu, "\wUzmi \yBrzina", "6", 0);
                           
                            menu_setprop( vip_menu, MPROP_EXIT, MEXIT_ALL );
                            menu_display( id, vip_menu, 0 );
                    }
                    else
                    {
                            ColorChat(id, GREEN, "^x03[ VIPMENU ] ^x04 Niste Vip , ^x03ukucajte /vip da vidite sta vip dobija. ")
                    }
            }
            else
            {
                    ColorChat(id, GREEN, "^x03[ VIPMENU ] ^x04 Vec ste uzeli nesto ,^x03pokustajte sledece runde. ")
            }
            return PLUGIN_HANDLED
    }
    
    public menu_handler( id, menu, item ) 
    { 
    	if( item == MENU_EXIT ) 
    	{ 
    		menu_destroy( menu ); 
    		return PLUGIN_HANDLED
    	} 
    	new data[6], iName[64]; 
    	new access, callback; 
    	
    	menu_item_getinfo( menu, item, access, data,5, iName, 63, callback ); 
    	new key = str_to_num( data ); 
    	switch( key ) 
    	{ 
    		case 1: 
    		{ 
    			if( is_user_alive( id ) ) 
    			{ 
    				give_item( id, "weapon_hegrenade" )
    			         give_item( id, "weapon_flashbang" )
                                        give_item( id, "weapon_flashbang" )
    				give_item( id, "weapon_smokegrenade" )
    				ColorChat(id, GREEN, "^x03[ VIPMENU ] ^x04 Uspesno si uzeo ^x03 Bombe. ")
    			} 
    		} 
                    case 2: 
    		{ 
    			if( is_user_alive( id ) ) 
    			{        
    				message_begin(MSG_ONE, get_user_msgid("SetFOV"), { 0, 0, 0 }, id)
                                    write_byte(180)
                                    message_end()
    		              ColorChat(id, GREEN, "^x03[ VIPMENU ] ^x04 Uspesno si uzeo ^x03 Drogu. ")
    			} 
    		} 
    		case 3: 
    		{ 
    			if( is_user_alive( id ) ) 
    			{ 
    		               give_item( id, "weapon_shield" )
    			      ColorChat(id, GREEN, "^x03[ VIPMENU ] ^x04 Uspesno si uzeo ^x03 Stit. ")
    			} 
    		} 
                    case 4: 
    		{ 
    			if( is_user_alive( id ) ) 
    			{ 
    		                 set_user_gravity( id, 0.2 )
    			        ColorChat(id, GREEN, "^x03[ VIPMENU ] ^x04 Uspesno si uzeo ^x03 Gravitaciju. ")
    			}    
    		
    		} 
    		case 5:
    		{ 
    			if(is_user_alive(id)) 
    			{ 
    				set_user_health(id, 
    				get_user_health(id) + 70);
    				ColorChat(id, GREEN, "^x03[ VIPMENU ] ^x04 Uspesno si uzeo ^x03 HP. ")
    			}     
    		}    
    		case 6: 
    		{ 
    			if(is_user_alive(id)) 
    			{ 
    				set_user_maxspeed(id,
    				get_user_maxspeed(id)+300.0)
    				ColorChat(id, GREEN, "^x03[ VIPMENU ] ^x04 Uspesno si uzeo ^x03 Brzinu. ")
    			}   
    		}
    	}   
    	
    	has_used[id]++; 
    	menu_destroy( menu ); 
    	
    	return PLUGIN_HANDLED_MAIN
    } 
    
    public event_new_round() 
    	arrayset(has_used, 0, 33)
    @DecaK, new has_used[33] vec pocinje nulom
    i kod if(has_used[id] < 2) ce moci da koristi 3 puta.

    Ja sam mu ipak stavio >= jer volim da budem siguran.
    CustomLearn: http://www.youtube.com/customlearn

    Map: 35hp_defer
    Download: GameBanana, 17Buddies

    Map: Aim_Rushers
    Download: GameBanana, 17Buddies

  8. #8
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    Jun 2013
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    Default

    Quote Originally Posted by GarON.# View Post
    Izvoli.

    Code:
    #include <amxmodx> 
    #include <fun> 
    #include <cstrike> 
    #include <engine>
    #include <colorchat> 
    
    #define PLUGIN "SVIP_Menu"
    #define VERSION "1.0"
    #define AUTHOR ""
    
    new has_used[33];
    
    public plugin_init() 
    { 
    	register_clcmd( "say /svipmenu", "SVIPMenu" ); 
    	register_clcmd( "say_team /svipmenu", "SVIPMenu" ); 
    	
    	register_logevent("event_new_round", 2, "1=Round_Start")
    } 
    
    public SVIPMenu( id )
    {
            if(has_used[id] >= 2)
            {
                    if ( ( get_user_flags( id ) & ADMIN_LEVEL_H))
                    {
                            ColorChat(id, GREEN, "^x04[^x03 VIPMENU ^x04] ^x03 Dobio si pristup ^x04 Vip ^x03 meniu. ")
                            new vip_menu = menu_create( "\wJB \r| \wVip Menu :", "menu_handler" );
                            menu_additem( vip_menu, "\wUzmi \yBombe", "1", 0 );
                            menu_additem( vip_menu, "\wUzmi \yDroga \rNEW", "2", 0 );
                            menu_additem( vip_menu, "\wUzmi \yStit", "3", 0);
                            menu_additem( vip_menu, "\wUzmi \yGravitacija", "4", 0);
                            menu_additem( vip_menu, "\wUzmi \yHealth \d[\r +70HP \d]", "5", 0);
                            menu_additem( vip_menu, "\wUzmi \yBrzina", "6", 0);
                           
                            menu_setprop( vip_menu, MPROP_EXIT, MEXIT_ALL );
                            menu_display( id, vip_menu, 0 );
                    }
                    else
                    {
                            ColorChat(id, GREEN, "^x03[ VIPMENU ] ^x04 Niste Vip , ^x03ukucajte /vip da vidite sta vip dobija. ")
                    }
            }
            else
            {
                    ColorChat(id, GREEN, "^x03[ VIPMENU ] ^x04 Vec ste uzeli nesto ,^x03pokustajte sledece runde. ")
            }
            return PLUGIN_HANDLED
    }
    
    public menu_handler( id, menu, item ) 
    { 
    	if( item == MENU_EXIT ) 
    	{ 
    		menu_destroy( menu ); 
    		return PLUGIN_HANDLED
    	} 
    	new data[6], iName[64]; 
    	new access, callback; 
    	
    	menu_item_getinfo( menu, item, access, data,5, iName, 63, callback ); 
    	new key = str_to_num( data ); 
    	switch( key ) 
    	{ 
    		case 1: 
    		{ 
    			if( is_user_alive( id ) ) 
    			{ 
    				give_item( id, "weapon_hegrenade" )
    			         give_item( id, "weapon_flashbang" )
                                        give_item( id, "weapon_flashbang" )
    				give_item( id, "weapon_smokegrenade" )
    				ColorChat(id, GREEN, "^x03[ VIPMENU ] ^x04 Uspesno si uzeo ^x03 Bombe. ")
    			} 
    		} 
                    case 2: 
    		{ 
    			if( is_user_alive( id ) ) 
    			{        
    				message_begin(MSG_ONE, get_user_msgid("SetFOV"), { 0, 0, 0 }, id)
                                    write_byte(180)
                                    message_end()
    		              ColorChat(id, GREEN, "^x03[ VIPMENU ] ^x04 Uspesno si uzeo ^x03 Drogu. ")
    			} 
    		} 
    		case 3: 
    		{ 
    			if( is_user_alive( id ) ) 
    			{ 
    		               give_item( id, "weapon_shield" )
    			      ColorChat(id, GREEN, "^x03[ VIPMENU ] ^x04 Uspesno si uzeo ^x03 Stit. ")
    			} 
    		} 
                    case 4: 
    		{ 
    			if( is_user_alive( id ) ) 
    			{ 
    		                 set_user_gravity( id, 0.2 )
    			        ColorChat(id, GREEN, "^x03[ VIPMENU ] ^x04 Uspesno si uzeo ^x03 Gravitaciju. ")
    			}    
    		
    		} 
    		case 5:
    		{ 
    			if(is_user_alive(id)) 
    			{ 
    				set_user_health(id, 
    				get_user_health(id) + 70);
    				ColorChat(id, GREEN, "^x03[ VIPMENU ] ^x04 Uspesno si uzeo ^x03 HP. ")
    			}     
    		}    
    		case 6: 
    		{ 
    			if(is_user_alive(id)) 
    			{ 
    				set_user_maxspeed(id,
    				get_user_maxspeed(id)+300.0)
    				ColorChat(id, GREEN, "^x03[ VIPMENU ] ^x04 Uspesno si uzeo ^x03 Brzinu. ")
    			}   
    		}
    	}   
    	
    	has_used[id]++; 
    	menu_destroy( menu ); 
    	
    	return PLUGIN_HANDLED_MAIN
    } 
    
    public event_new_round() 
    	arrayset(has_used, 0, 33)
    @DecaK, new has_used[33] vec pocinje nulom
    i kod if(has_used[id] < 2) ce moci da koristi 3 puta.

    Ja sam mu ipak stavio >= jer volim da budem siguran.
    Nema razloga da se ne stavi = 0, to je cisto iz navike, nije nikakva greska..
    U sta da budes siguran, da ne radi? Zamolio bih te ponovo, nemoj da se pravis pametan
    @tema Koristi moj kod, nemoj GarONov jer nema nikakvog smisla
    Last edited by DecaK; 03-02-2018 at 19:14.
    double penetration sadomazo satisfaction
    k'o svedski akcioni kada kazu action

    Quote Originally Posted by Skubishaa View Post
    Moze bit do mašine na kojoj je hostovan taj server.
    Ili ti je do napajanja neta tvog

  9. #9
    Senior Member Array
    Join Date
    Aug 2013
    Age
    22
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    Default

    Quote Originally Posted by DecaK View Post
    U sta da budes siguran, da ne radi? Zamolio bih te ponovo, nemoj da se pravis pametan
    Navika od plugina koji koriste nejtive, pa unesto da igrac kupi nesto, da sebi komandom i onda predje limit,
    a u proveri stoji samo ==, ovde nije potrebno, ali sam zato stavio, zbog navike.

    Quote Originally Posted by DecaK View Post
    Nema razloga da se ne stavi = 0, to je cisto iz navike, nije nikakva greska.
    Niko ti nije ni rekao da je greska. Samo da je tu vec nula.

    Quote Originally Posted by DecaK View Post
    @tema Koristi moj kod, nemoj GarONov jer nema nikakvog smisla.
    Pogresno si mu napisao i sad mi slinis tu nesto?
    Nista ti ja nisam pametovao, samo sam ti skrenuo paznju na znak < a ti pocinjes da balavis odma.
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  10. #10
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    Ne radi if(has_used[id] >= 2) ,upravu je decak if(has_used[id] < 2)

  11. #11
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    Quote Originally Posted by Edis085 View Post
    Ne radi if(has_used[id] >= 2) ,upravu je decak if(has_used[id] < 2)
    hahahaha kakogod.
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  12. #12
    Super Moderator Array klipica's Avatar
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    Quote Originally Posted by GarON.# View Post
    hahahaha kakogod.
    Njegovo je ispravno, razmisli.
    Code:
    #YoMama {
        width: 200%;
        overflow: visible;
    }

  13. #13
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    Quote Originally Posted by klipica View Post
    Njegovo je ispravno, razmisli.
    A sta ako igrac bude imao tacno 2 koriscenja? (ne gledam kod na fonu sam)
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  14. #14
    Super Moderator Array klipica's Avatar
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    Quote Originally Posted by GarON.# View Post
    A sta ako igrac bude imao tacno 2 koriscenja? (ne gledam kod na fonu sam)
    Znaci da je dva puta koristio i da nece moci vise u toj rundi, kao sto je i trazeno.
    Code:
    #YoMama {
        width: 200%;
        overflow: visible;
    }

  15. #15
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    Quote Originally Posted by klipica View Post
    Znaci da je dva puta koristio i da nece moci vise u toj rundi, kao sto je i trazeno.
    On je stavio proveru da "ako je broj pokusaja manji od dva" da blokira.
    A ako je jednak onda valjda nece da mu blokira nego ce da se broj pokusaja poveca na tri?
    Zar ne treba <= ili >= umesto samo < ?
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  16. #16
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    Quote Originally Posted by GarON.# View Post
    On je stavio proveru da "ako je broj pokusaja manji od dva" da blokira.
    A ako je jednak onda valjda nece da mu blokira nego ce da se broj pokusaja poveca na tri?
    Zar ne treba <= ili >= umesto samo < ?
    Ne treba.
    double penetration sadomazo satisfaction
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    Quote Originally Posted by Skubishaa View Post
    Moze bit do mašine na kojoj je hostovan taj server.
    Ili ti je do napajanja neta tvog

  17. #17
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    U pravu ste obojica. Nisam obratio paznju da je sve ostalo pod if(has_used[id] < 2).
    Uporno sam gledao kod i mislio da ta provera returna funkciju, nisam provalio da je sve pod tim uslovom.
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