Pitanja za sve [ZP] - Page 3
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  1. #101
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    jos neko nesta?

    Selling Dark Angels 2: Oblivion & Dark Angels 3: Darkness
    PRODAJEM 2 MODA DARK ANGELS 2 I 3 ZA DOTA 2 ITEM: DRAGONCLAW HOOK I TIMEBREAKER
    Zelite da igraci (samo ne iz odredjenih zemalja) ostanu na vasem serveru? Private plugin avalable to buy - PM!
    Imate problema sa reklamiranjem na vasem serveru? Private plugin avalable to buy - PM!

  2. #102
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    Quote Originally Posted by Sexy2x7 View Post
    jos neko nesta?
    xD
    jel mozes meni na pm da posaljes to kad zavrsis?

  3. #103
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    Quote Originally Posted by WOW View Post
    xD
    jel mozes meni na pm da posaljes to kad zavrsis?
    stavicu ovde

    Selling Dark Angels 2: Oblivion & Dark Angels 3: Darkness
    PRODAJEM 2 MODA DARK ANGELS 2 I 3 ZA DOTA 2 ITEM: DRAGONCLAW HOOK I TIMEBREAKER
    Zelite da igraci (samo ne iz odredjenih zemalja) ostanu na vasem serveru? Private plugin avalable to buy - PM!
    Imate problema sa reklamiranjem na vasem serveru? Private plugin avalable to buy - PM!

  4. #104
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    Evo ga Sticky !

    Extremno Modifikovan Server, Dobrodosli

  5. #105
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    zm_2010 - ne znam sta je sa ovom mapom. Odakle god da je skinem obara server. Ima li neko slucajno ispravan link ? K+

    Moje tutoriale i plugine mozete pronaci OVDE.
    Sredjivanje Zombie Plague servera, javite se ovde



    <3 CS Forever Zombie Plague <3 - 193.192.59.62:27015


  6. #106
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    Odavde je skinuta za milf zp http://www.17buddies.net/17b2/View/M...1/zm_2010.html , a i mozda nisi ubacio .wad fajl.

  7. #107
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    Quote Originally Posted by MiljanX View Post
    zm_2010 - ne znam sta je sa ovom mapom. Odakle god da je skinem obara server. Ima li neko slucajno ispravan link ? K+
    Probaj:
    http://www.17buddies.net/17b2/View/M...1/zm_2010.html
    http://gamebanana.com/cs/maps/144789
    http://gamebanana.com/maps/download/144789
    http://www.4shared.com/rar/PioEPh5H/zm_2010.html
    http://www.2shared.com/file/IhL6jMlI/zm_2010.html
    http://cs.gamebanana.com/maps/144789
    Neki sigurno radi
    Ko igra League of Legends nek me doda
    LoL nalog na West-u: Hi im xKasper
    Samo 30lvl nek me add!

  8. #108
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    svaku sam isprobao i sve je ubaceno nekoliko puta nikako nece da radi. Uvek izbace iz csa i izbaci gresku

    Moje tutoriale i plugine mozete pronaci OVDE.
    Sredjivanje Zombie Plague servera, javite se ovde



    <3 CS Forever Zombie Plague <3 - 193.192.59.62:27015


  9. #109
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    Quote Originally Posted by MiljanX View Post
    svaku sam isprobao i sve je ubaceno nekoliko puta nikako nece da radi. Uvek izbace iz csa i izbaci gresku
    Onda ne valja mapa xD
    Ko igra League of Legends nek me doda
    LoL nalog na West-u: Hi im xKasper
    Samo 30lvl nek me add!

  10. #110
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    kako ovo da stavim



    gledao sam tut ali kod mene ne pise ovo za armor- to mi treba

  11. #111
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    Quote Originally Posted by Freon View Post
    kako ovo da stavim



    gledao sam tut ali kod mene ne pise ovo za armor- to mi treba

    tut: http://forum.kgb-hosting.com/showthr...spod-radara-ZP
    Vrlo lako:
    hp: get_user_health(id)
    armor: get_user_armor(id)
    class: zp_get_user_zombie_class(id)
    ammo packs: zp_get_user_ammo_packs(id)

    Moje tutoriale i plugine mozete pronaci OVDE.
    Sredjivanje Zombie Plague servera, javite se ovde



    <3 CS Forever Zombie Plague <3 - 193.192.59.62:27015


  12. #112
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    Quote Originally Posted by MiljanX View Post
    tut: http://forum.kgb-hosting.com/showthr...spod-radara-ZP
    Vrlo lako:
    hp: get_user_health(id)
    armor: get_user_armor(id)
    class: zp_get_user_zombie_class(id)
    ammo packs: zp_get_user_ammo_packs(id)
    jel bi mogao jednostavno ovo da ubacim
    ShowSyncHudMsg(ID_SHOWHUD, g_MsgSync, " HP: %d^n %L %s^n %L %d^n Armor: %d", get_user_health(ID_SHOWHUD), ID_SHOWHUD, "CLASS_CLASS", class_name, ID_SHOWHUD, "AMMO_PACKS1", zp_ammopacks_get(ID_SHOWHUD), get_user_armor(ID_SHOWHUD))

    umesto ovoga

    ShowSyncHudMsg(ID_SHOWHUD, g_MsgSync2, "%L: %d - %L %s - %L %d", id, "ZOMBIE_ATTRIB1", pev(ID_SHOWHUD, itd


  13. #113
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    Da mogao bi

    Extremno Modifikovan Server, Dobrodosli

  14. #114
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    Quote Originally Posted by Steon View Post
    Da mogao bi
    nece..
    izbacuje mi neki error pri kompilovanju

    evo moj .sma pa ako bi neko na brzaka mogao to da ubacim jer meni pise nesto invali name" ne secam se tacno

  15. #115
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    zombie_plague40.sma

    Samo neke greskice :S

    Extremno Modifikovan Server, Dobrodosli

  16. #116
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    To je meni jeda lik radio, ne znam da li to moze tako lako da se doda, nisam siguran
    Ko igra League of Legends nek me doda
    LoL nalog na West-u: Hi im xKasper
    Samo 30lvl nek me add!

  17. #117
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    Quote Originally Posted by Steon View Post
    zombie_plague40.sma

    Samo neke greskice :S
    e hvala ti mnogo

    edit radi ali hp se nalazi malo u levo naspram armora, ammo pakova i klase pa kako to da namestim?
    da takodje kako bi mogao da promenim boju da stalno bude "zlatne" boje kao kad si zm, tj da se ne menja kad se iz coveka pretovris u zm jer kad si covek slabo se vidi zbog svetlo plave boje..
    Last edited by Freon; 11-08-2012 at 22:50. Reason: ...

  18. #118
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    Stize

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  19. #119
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    Evo to sto si trazio:
    -Boja Texta u HUD-u je Zuta (zlatna kako je ti zoves)
    -Prepravljeno ti je da Sve stoji jedno ispod drugog
    -Boja je ista za HM i za ZM

    |.sma|

    Extremno Modifikovan Server, Dobrodosli

  20. #120
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    Quote Originally Posted by Steon View Post
    Evo to sto si trazio:
    -Boja Texta u HUD-u je Zuta (zlatna kako je ti zoves)
    -Prepravljeno ti je da Sve stoji jedno ispod drugog
    -Boja je ista za HM i za ZM

    |.sma|
    E hvala mnogo

  21. #121
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    Moze li neko .rar ili .zip file sa nekoliko ZM mapa?
    Jer mi trebaju za server .. ubacio sam sam server iz puba na zm .. pa sada nemogu da ga reinstall jbt!
    Ae neko ima?
    ne trebaju mi vise od 15 mapa
    HAHA fiksna sigurno nije! :D
    Quote Originally Posted by Vaki View Post
    10000 din (nije fiksna) ne znas brate da citas :)
    Quote Originally Posted by shon View Post
    Nije fiksna , nego je bezicna xD

    I'm on:

    My server:

  22. #122
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    skini mape sa 17buddies.net

    Ne obara skoro ni jedna mapa odatle

    Moje tutoriale i plugine mozete pronaci OVDE.
    Sredjivanje Zombie Plague servera, javite se ovde



    <3 CS Forever Zombie Plague <3 - 193.192.59.62:27015


  23. #123
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    Quote Originally Posted by MiljanX View Post
    skini mape sa 17buddies.net

    Ne obara skoro ni jedna mapa odatle
    Oke THNX
    HAHA fiksna sigurno nije! :D
    Quote Originally Posted by Vaki View Post
    10000 din (nije fiksna) ne znas brate da citas :)
    Quote Originally Posted by shon View Post
    Nije fiksna , nego je bezicna xD

    I'm on:

    My server:

  24. #124
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    Default z

    E ako moze ovo neko da mi prebaci u vip extra item posto meni nece nesto :S
    PHP Code:
    #include <amxmodx>
    #include <fakemeta>
    #include <zombieplague>

    #define PLUGIN "[ZP] Invisible"
    #define VERSION "1.1.1"
    #define AUTHOR "The_Thing"

    #define INVISIBLE_COST 55

    new g_item_name[] = { "Invisible" }
    new 
    g_itemid_invisible

    new bool:g_hasInvisible[33]


    public 
    plugin_init() 
    {
        
    register_plugin(PLUGINVERSIONAUTHOR)
        
    register_event("DeathMsg""Death""a")
        
        
    g_itemid_invisible zp_register_extra_item(g_item_nameINVISIBLE_COSTZP_TEAM_HUMAN ZP_TEAM_ZOMBIE)
            
    }

    public 
    client_connect(id)
    {
        
    g_hasInvisible[id] = false
    }

    public 
    client_disconnect(id)
    {
        
    g_hasInvisible[id] = false
    }

    public 
    Death()
    {
        
    g_hasInvisible[read_data(2)] = false
    }

    public 
    zp_extra_item_selected(playeritemid)
    {
        if (
    itemid == g_itemid_invisible)
        {
            
    g_hasInvisible[player] = true
            
            fm_set_rendering
    (player,kRenderFxNone,0,0,0,kRenderTransAlpha,75)
            
    client_print(playerprint_chat"[ZP] You are now invisible, have fun to hunt.")
        }
        else 
        {    
    g_hasInvisible[player] = false
        
            fm_set_rendering
    (player,kRenderFxNone,0,0,0,kRenderTransAlpha,255)
            
    client_print(playerprint_chat"[ZP] Watch out You're visible.")
        }
        
    }

    stock fm_set_rendering(entityfx kRenderFxNone255255255render kRenderNormalamount 16) {
        new 
    Float:RenderColor[3];
        
    RenderColor[0] = float(r);
        
    RenderColor[1] = float(g);
        
    RenderColor[2] = float(b);

        
    set_pev(entitypev_renderfxfx);
        
    set_pev(entitypev_rendercolorRenderColor);
        
    set_pev(entitypev_rendermoderender);
        
    set_pev(entitypev_renderamtfloat(amount));

        return 
    1;


  25. #125
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    kako ne mozete uraditi nesto sto je tako lako i zasta treba 2 minuta

    PHP Code:
    #include <amxmodx> 
    #include <fakemeta> 
    #include <zombieplague> 
    #include <zmvip>

    #define PLUGIN "[ZP] Invisible" 
    #define VERSION "1.1.1" 
    #define AUTHOR "The_Thing" 

    #define INVISIBLE_COST 55 

    new g_item_name[] = { "Invisible" 
    new 
    g_itemid_invisible 

    new bool:g_hasInvisible[33


    public 
    plugin_init()  

        
    register_plugin(PLUGINVERSIONAUTHOR
        
    register_event("DeathMsg""Death""a"
        
        
    g_itemid_invisible zv_register_extra_itemg_item_name"Invisible"INVISIBLE_COSTZP_TEAM_HUMAN ZP_TEAM_ZOMBIE)  


    public 
    client_connect(id

        
    g_hasInvisible[id] = false 


    public 
    client_disconnect(id

        
    g_hasInvisible[id] = false 


    public 
    Death() 

        
    g_hasInvisible[read_data(2)] = false 


    public 
    zv_extra_item_selected(playeritemid

        if (
    itemid == g_itemid_invisible
        { 
            
    g_hasInvisible[player] = true 
            
            fm_set_rendering
    (player,kRenderFxNone,0,0,0,kRenderTransAlpha,75
            
    client_print(playerprint_chat"[ZP] You are now invisible, have fun to hunt."
        } 
        else  
            {    
    g_hasInvisible[player] = false 
            
            fm_set_rendering
    (player,kRenderFxNone,0,0,0,kRenderTransAlpha,255
            
    client_print(playerprint_chat"[ZP] Watch out You're visible."
        } 
        


    stock fm_set_rendering(entityfx kRenderFxNone255255255render kRenderNormalamount 16) { 
        new 
    Float:RenderColor[3]; 
        
    RenderColor[0] = float(r); 
        
    RenderColor[1] = float(g); 
        
    RenderColor[2] = float(b); 
        
        
    set_pev(entitypev_renderfxfx); 
        
    set_pev(entitypev_rendercolorRenderColor); 
        
    set_pev(entitypev_rendermoderender); 
        
    set_pev(entitypev_renderamtfloat(amount)); 
        
        return 
    1


    Moje tutoriale i plugine mozete pronaci OVDE.
    Sredjivanje Zombie Plague servera, javite se ovde



    <3 CS Forever Zombie Plague <3 - 193.192.59.62:27015


  26. #126
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    Quote Originally Posted by MiljanX View Post
    kako ne mozete uraditi nesto sto je tako lako i zasta treba 2 minuta

    PHP Code:
    #include <amxmodx> 
    #include <fakemeta> 
    #include <zombieplague> 
    #include <zmvip>

    #define PLUGIN "[ZP] Invisible" 
    #define VERSION "1.1.1" 
    #define AUTHOR "The_Thing" 

    #define INVISIBLE_COST 55 

    new g_item_name[] = { "Invisible" 
    new 
    g_itemid_invisible 

    new bool:g_hasInvisible[33


    public 
    plugin_init()  

        
    register_plugin(PLUGINVERSIONAUTHOR
        
    register_event("DeathMsg""Death""a"
        
        
    g_itemid_invisible zv_register_extra_itemg_item_name"Invisible"INVISIBLE_COSTZP_TEAM_HUMAN ZP_TEAM_ZOMBIE)  


    public 
    client_connect(id

        
    g_hasInvisible[id] = false 


    public 
    client_disconnect(id

        
    g_hasInvisible[id] = false 


    public 
    Death() 

        
    g_hasInvisible[read_data(2)] = false 


    public 
    zv_extra_item_selected(playeritemid

        if (
    itemid == g_itemid_invisible
        { 
            
    g_hasInvisible[player] = true 
            
            fm_set_rendering
    (player,kRenderFxNone,0,0,0,kRenderTransAlpha,75
            
    client_print(playerprint_chat"[ZP] You are now invisible, have fun to hunt."
        } 
        else  
            {    
    g_hasInvisible[player] = false 
            
            fm_set_rendering
    (player,kRenderFxNone,0,0,0,kRenderTransAlpha,255
            
    client_print(playerprint_chat"[ZP] Watch out You're visible."
        } 
        


    stock fm_set_rendering(entityfx kRenderFxNone255255255render kRenderNormalamount 16) { 
        new 
    Float:RenderColor[3]; 
        
    RenderColor[0] = float(r); 
        
    RenderColor[1] = float(g); 
        
    RenderColor[2] = float(b); 
        
        
    set_pev(entitypev_renderfxfx); 
        
    set_pev(entitypev_rendercolorRenderColor); 
        
    set_pev(entitypev_rendermoderender); 
        
    set_pev(entitypev_renderamtfloat(amount)); 
        
        return 
    1

    znam ja to da uradim samo za ovaj plugin valjda posto ima 2 invisble medium i max invisible pa me to malo zbunjuje tj necu da sjeb*m nesto

    edit ima 1 warrning
    Last edited by Sinbad; 13-08-2012 at 14:08.

  27. #127
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    Thumbs up .sma

    e sry za dupli post ali ovaj plugin mi treba u stvari

    probao sam ga editovati i nece :/

    PHP Code:
    /*
                     [ZP] Extra Item : Invisible
                      (For Humans and Zombies)
                            by Fry!


        Description :
        
                Have You ever wanted if there are so many enemys around you and then you can't escape from them? 
                Then invisible ability is for you. When invisible is bought you foot steps will be removed also. 
                Invisible is for one round or until death.

        Cvars :
                
                ! Medium Invisible
                zp_medium_invisible_amount "105" - Amount of invisible
                zp_medium_invisible_cost "39"    - How much it costs
                zp_medium_invisible_long "25.0"    - How long you will have invisible
                
                ! Max Invisible
                zp_max_invisible_amount "45"     - Amount of invisible
                zp_max_invisible_cost "68"    - How much it costs
                zp_max_invisible_long "15.0"    - How long you will have invisible

        Credits :

                Antibots - For little helping
                Dores - For correcting me ^^

        Changelog :

                19/10/2008 - v1.0 - First release
                19/10/2008 - v1.1 - fixed invisibility and removed unnecessary cvar.
                19/10/2008 - v1.1.1 - changed to lower render that at least someone could notice invisible person.
                19/10/2008 - v1.1.2 - changed plugin name
                19/10/2008 - v1.2 - removed unnecessary code and fun module, added some new one and using fakemeta instead. (Thanks for Antibots)
                19/10/2008 - v1.2.1 - changed render stuff
                24/10/2008 - v1.3 - rewrited plugin, added some cvars and commands.
                25/10/2008 - v1.3.1 - fixed small typo. (Thanks to Mlk27)
                22/11/2008 - v1.3.2 - added cvar for invisible amount
                04/12/2008 - v1.3.4 - fixed invisible was working all the time, added cvar for after how long time invisibility will end.
                05/12/2008 - v1.3.6 - corrected chat messages, added message when invisibility are over, changed glow shell cuz that was possibly for player glowing.
                05/02/2009 - v1.4.1 - Added 1 more invisibility feature, removed chat commands, fixed round start invisible, removed toggle cvar, fixed small typo caused debug.
                05/02/2009 - v1.4.2 - fixed some minor stuff.
                08/09/2009 - v1.4.3 -
                            - Fixed : prevented from buying invisible spending ammo packs if you already has it.
                            - Changed : removed some chat messages added hud messages instead, optimized code.
                            - Added : counter for invisible easier to know how long you already have it, no foot steps.
                26/12/2009 - v1.4.3 - Updated @ web (To remind myself)
    */    

    #include <amxmodx>
    #include <fakemeta>
    #include <zombieplague>
    #include <zmvip>

    #define PLUGIN "[ZP] Extra Item : Invisible"
    #define VERSION "1.4.3"
    #define AUTHOR "Fry!"

    new g_item_name[] = "Medium Invisible"
    new g_item_name2[] = "Max Invisible"
    new g_countdown_med 25g_countdown_max 15
    new g_invis_duration_medg_invis_duration_max
    new g_itemid_invisibleg_invisible_amountg_invisible_costg_invisible_long
    new g_itemid_invisible2g_invisible_amount2g_invisible_cost2g_invisible_long2
    new bool:g_hasInvisible[33]

    public 
    plugin_init()
    {
        
    register_plugin(PLUGINVERSIONAUTHOR)
        
        
    register_cvar("zp_extra_invisible",VERSION,FCVAR_SERVER|FCVAR_EXTDLL|FCVAR_UNLOGGED|FCVAR_SPONLY)

        
    g_invisible_amount register_cvar("zp_medium_invisble_amount""105")
        
    g_invisible_cost register_cvar("zp_medium_invisible_cost""15")
        
    g_invisible_long register_cvar("zp_medium_invisible_long""15.0")
        
        
    g_invisible_amount2 register_cvar("zp_max_invisible_amount""45")
        
    g_invisible_cost2 register_cvar("zp_max_invisible_cost""30")
        
    g_invisible_long2 register_cvar("zp_max_invisible_long""25.0")

        
    g_itemid_invisible zv_register_extra_item(g_item_nameget_pcvar_num(g_invisible_cost), ZP_TEAM_HUMAN ZP_TEAM_ZOMBIE)
        
    g_itemid_invisible2 zv_register_extra_item(g_item_name2get_pcvar_num(g_invisible_cost2), ZP_TEAM_HUMAN ZP_TEAM_ZOMBIE)
        
        
    register_event("DeathMsg""Death""a")
        
    register_event("HLTV""RoundStart""a""1=0""2=0")
        
        
    register_forward(FM_PlayerPreThink"fw_PlayerPreThink")
    }

    public 
    client_connect(id)
    {
        
    g_hasInvisible[id] = false
        set_pev
    (idpev_flTimeStepSound400)
        
    fm_set_rendering(idkRenderFxNone000kRenderNormal255)
    }

    public 
    client_disconnect(id)
    {
        
    g_hasInvisible[id] = false
        set_pev
    (idpev_flTimeStepSound400)
        
    fm_set_rendering(idkRenderFxNone000kRenderNormal255)
    }

    public 
    Death()
    {
        new 
    read_data(2)
        
        
    g_hasInvisible[i] = false
        set_pev
    (ipev_flTimeStepSound400)
    }

    public 
    RoundStart()
    {
        for (new 
    1<= 32i++)
        {
            
    g_hasInvisible[i] = false
            
            
    if (is_user_alive(i))
            {
                
    set_pev(ipev_renderfxkRenderFxNone)
                
    set_pev(ipev_renderamt255.0)
                
    set_pev(ipev_flTimeStepSound400)
            }
        }
    }

    public 
    zv_extra_item_selected(iditemid)
    {
        if (
    g_hasInvisible[id])
        {
            if (
    g_itemid_invisible)
            {
                
    zp_set_user_ammo_packs(idzp_get_user_ammo_packs(id) + get_pcvar_num(g_invisible_cost))
                
    client_print(idprint_chat"[ZP] You already bought this ability")
            
                return 
    PLUGIN_HANDLED
            
    }
            
            if (
    g_itemid_invisible2)
            {
                
    zp_set_user_ammo_packs(idzp_get_user_ammo_packs(id) + get_pcvar_num(g_invisible_cost2))
                
    client_print(idprint_chat"[ZP] You already bought this ability")
            
                return 
    PLUGIN_HANDLED
            
    }
            
            return 
    PLUGIN_HANDLED
        
    }
        
        if (
    itemid == g_itemid_invisible)
        {
            
    g_hasInvisible[id] = true
            
            counter_for_med
    (id)
            
    fm_set_rendering(idkRenderFxGlowShell000kRenderTransAlphaget_pcvar_num(g_invisible_amount))
            
    set_task(get_pcvar_float(g_invisible_long), "med_invisible_over"id)
            
    client_print(idprint_chat"[ZP] You just bought Medium Invisible, have fun to hunt.")
        }
        
        if (
    itemid == g_itemid_invisible2)
        {
            
    g_hasInvisible[id] = true
            
            counter_for_max
    (id)
            
    fm_set_rendering(idkRenderFxGlowShell000kRenderTransAlphaget_pcvar_num(g_invisible_amount2))
            
    set_task(get_pcvar_float(g_invisible_long2), "max_invisible_over"id)
            
    client_print(idprint_chat"[ZP] You just bought Max Invisible, good luck.")
        }
        
        return 
    PLUGIN_HANDLED
    }

    public 
    counter_for_med(id)
    {
        if (
    g_hasInvisible[id])
        {
            
    g_countdown_med--
            
    g_invis_duration_med get_pcvar_num(g_invisible_long)
            
            
    set_hudmessage(2000150, -1.00.406.01.00.10.2)
            
    show_hudmessage(id"[ZP] Invisible countdown %i of %i seconds"g_countdown_medg_invis_duration_med)
            --
    g_invis_duration_med
            
            
    if (g_invis_duration_med <= 0)
            {
                
    med_invisible_over(id)
            }
            
            
    set_task(1.0"counter_for_med"id)    
        }
    }

    public 
    counter_for_max(id)
    {
        if (
    g_hasInvisible[id])
        {
            
    g_countdown_max--
            
    g_invis_duration_max get_pcvar_num(g_invisible_long2)
            
            
    set_hudmessage(2000150, -1.00.406.01.00.10.2)
            
    show_hudmessage(id"[ZP] Invisible countdown %i of %i seconds"g_countdown_maxg_invis_duration_max)
            --
    g_invis_duration_max
            
            
    if (g_invis_duration_max <= 0)
            {
                
    max_invisible_over(id)
            }
            
            
    set_task(1.0"counter_for_max"id)
        }
    }

    public 
    med_invisible_over(id)
    {
        
    g_hasInvisible[id] = false
        
        set_pev
    (idpev_flTimeStepSound400)
        
    fm_set_rendering(idkRenderFxNone000kRenderNormal255)
        
        
    set_hudmessage(20000, -1.00.406.01.00.10.2)
        
    show_hudmessage(id"[ZP] Medium invisibile is over")
    }

    public 
    max_invisible_over(id)
    {
        
    g_hasInvisible[id] = false
        
        set_pev
    (idpev_flTimeStepSound400)
        
    fm_set_rendering(idkRenderFxNone000kRenderNormal255)
        
        
    set_hudmessage(20000, -1.00.406.01.00.10.2)
        
    show_hudmessage(id"[ZP] Max invisibile is over")
    }

    public 
    fw_PlayerPreThink(id)
    {
        if (!
    is_user_alive(id))
            return 
    FMRES_IGNORED
            
        
    if (g_hasInvisible[id])
        {
            
    set_pev(idpev_flTimeStepSound999)
        }
        
        return 
    FMRES_IGNORED
    }

    stock fm_set_rendering(entityfx kRenderFxNone255255255render kRenderNormalamount 255
    {
        new 
    Float:RenderColor[3]
        
    RenderColor[0] = float(r)
        
    RenderColor[1] = float(g)
        
    RenderColor[2] = float(b)

        
    set_pev(entitypev_renderfxfx)
        
    set_pev(entitypev_rendercolorRenderColor)
        
    set_pev(entitypev_rendermoderender)
        
    set_pev(entitypev_renderamtfloat(amount))

        return 
    1

    k+ za pomoc

  28. #128
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    Pitanje za nekog iskusnijeg sto se tice ZM-a kao sto su Sexy2x7.


    ja na primer nekoj zombie klasi stavim speed 380 ili 400 da bi ta klasa bila brza.

    Zasto ta brzina nikada nece da mi radi ? Stavio sam maxspeed na 999 I opet nece

    Moze li pomoc ?
    Hvala.

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  29. #129
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    Quote Originally Posted by MiljanX View Post
    Pitanje za nekog iskusnijeg sto se tice ZM-a kao sto su Sexy2x7.


    ja na primer nekoj zombie klasi stavim speed 380 ili 400 da bi ta klasa bila brza.

    Zasto ta brzina nikada nece da mi radi ? Stavio sam maxspeed na 999 I opet nece

    Moze li pomoc ?
    Hvala.
    Lets go first some basics:
    1. Did u deleted zombieclasses.ini then CHANGED MAP?
    2. Did u set sv maxspeed to 9999 - of not CHANGE IT
    3. Whats ur cvar for maxspeed in servr.cfg?

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  30. #130
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    nemoj me podjebavat brate pisi na srpskom

    u server.cfg mi stoji:
    sv_maxspeed 9999

    prva dva pitanja ne znam sta hoces reci

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  31. #131
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    Quote Originally Posted by MiljanX View Post
    nemoj me podjebavat brate pisi na srpskom

    u server.cfg mi stoji:
    sv_maxspeed 9999

    prva dva pitanja ne znam sta hoces reci
    Da li si izbrisao sve sto pise u zombieclasses.ini i promenio mapu ?

  32. #132
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    Quote Originally Posted by MiljanX View Post
    nemoj me podjebavat brate pisi na srpskom

    u server.cfg mi stoji:
    sv_maxspeed 9999

    prva dva pitanja ne znam sta hoces reci
    eh..
    jesi obrisao zp_zombieclasses.ini i promenio mapu?
    jesi u zombieplague.cfg skroz na kraju stavio maxspeed na 9999?

    kao sto vidis ovaj cvar sprecava limit preko 320 za kretanje zombija/ljudi

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  33. #133
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    jesam. To je na pocetku uradjeno i dalje pravi problem kad je speed preko 400

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  34. #134
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    Probaj promeni u zp_zclasses40.sma brzinu zm-a

  35. #135
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    Quote Originally Posted by L3kt0[R] View Post
    Probaj promeni u zp_zclasses40.sma brzinu zm-a
    ne lupaj ako nisi shvatio pitanje

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  36. #136
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    Quote Originally Posted by MiljanX View Post
    ne lupaj ako nisi shvatio pitanje
    const zclass2_speed = 225 Zar ne mozes i tu da promenis brzinu zm-a?

  37. #137
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    Quote Originally Posted by L3kt0[R] View Post
    const zclass2_speed = 225 Zar ne mozes i tu da promenis brzinu zm-a?
    nisam rekao da ne moze.

    Tu sam i promenio nego je problem sto nece da radi brzina

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  38. #138
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    Quote Originally Posted by MiljanX View Post
    nisam rekao da ne moze.

    Tu sam i promenio nego je problem sto nece da radi brzina
    Kada sve to izmenjas jel si probao da rr server ili samo mapu promenis?

  39. #139
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    Quote Originally Posted by L3kt0[R] View Post
    Kada sve to izmenjas jel si probao da rr server ili samo mapu promenis?
    nema potrebe da se restartuje server. Zato sto je menjanje mape restartovanje u sledecu mapu.

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  40. #140
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    Quote Originally Posted by MiljanX View Post
    nema potrebe da se restartuje server. Zato sto je menjanje mape restartovanje u sledecu mapu.
    Probaj restartuj server

  41. #141
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    Moguce je da baguje sam zp 4.3 fix 5a to se meni desavalo
    Probaj kad te zalede kao zm da vidis da li ce ici brze, ako oce onda je to bag
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  42. #142
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    A jel si probao cl_forwardspeed ?

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  43. #143
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    Quote Originally Posted by Steon View Post
    A jel si probao cl_forwardspeed ?
    Nisam. Sta da uradim ?

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  44. #144
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    cl_forwardspeed 400 (400 je normalna brzina. ako povecavas trebalo bi brze da se kreces. Maximum 999)

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  45. #145
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    Hvala.

    Jos jedna pomoc mi treba.

    Ne znam da li samo ja imam ovaj problem ?

    Ubacio sam na server anti inf armor i kada igrac kupi armo (100ap) umesto da dobije 100ap dobije 2 armor O.o

    Sma:
    PHP Code:
    /*================================================================================
        
        -------------------------------------------------
        -*- [ZP] Extra Item: Anti-Infection Armor 1.0 -*-
        -------------------------------------------------
        
        ~~~~~~~~~~~~~~~
        - Description -
        ~~~~~~~~~~~~~~~
        
        This item gives humans some armor that offers protection
        against zombie injuries.
        
    ================================================================================*/

    #include <amxmodx>
    #include <fakemeta>
    #include <zombieplague>

    /*================================================================================
     [Plugin Customization]
    =================================================================================*/

    new const g_item_name[] = { "Armor (100ap)" }
    const 
    g_item_cost 10

    new const g_sound_buyarmor[] = { "items/tr_kevlar.wav" }
    const 
    g_armor_amount 100
    const g_armor_limit 2

    /*============================================================================*/

    // Item IDs
    new g_itemid_humanarmor

    public plugin_precache()
    {
        
    precache_sound(g_sound_buyarmor)
    }

    public 
    plugin_init()
    {
        
    register_plugin("[ZP] Extra: Anti-Infection Armor""1.0""MeRcyLeZZ")
        
        
    g_itemid_humanarmor zp_register_extra_item(g_item_nameg_item_costZP_TEAM_HUMAN)
    }

    // Human buys our upgrade, give him some armor
    public zp_extra_item_selected(playeritemid)
    {
        if (
    itemid == g_itemid_humanarmor)
        {
            
    set_pev(playerpev_armorvaluefloat(min(pev(playerpev_armorvalue)+g_armor_amountg_armor_limit)))
            
    engfunc(EngFunc_EmitSoundplayerCHAN_BODYg_sound_buyarmor1.0ATTN_NORM0PITCH_NORM)
        }


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  46. #146
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    pa brate ti si podesio da postavlja igracu armor na limit izgleda
    edit bzvz post,pogledacu neko resenje Mada,mozda me ne bude mrzelo da napravim iz pocetka to xD
    Last edited by Megastorm; 24-08-2012 at 01:21.

  47. #147
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    Ova 2 zameni:
    const g_armor_amount = 100
    const g_armor_limit = 2
    Stavi ovako
    const g_armor_amount = 2
    const g_armor_limit = 100
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  48. #148
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    Quote Originally Posted by Kasper96 View Post
    Ova 2 zameni:
    const g_armor_amount = 100
    const g_armor_limit = 2
    Stavi ovako
    const g_armor_amount = 2
    const g_armor_limit = 100
    I dalje je isto :S

    edit:

    sredio sam, hvala kasper
    spread
    Last edited by MiljanX; 24-08-2012 at 01:47.

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  49. #149
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    Kako su uspjeli ovo o.O
    Samo isjecak Slike: http://prntscr.com/f9gcn
    Cijela Slika: https://fbcdn-sphotos-e-a.akamaihd.n...43347157_n.jpg

    Ovo sam vidio na Slici na FB ak treba cijela slikat cu
    Last edited by Wtf. Kill me ! ^^; 09-09-2012 at 21:16.

  50. #150
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    lako,postoji objasnjenje ma zombie-mod.ru. Moze cak i za vrste nozeva da se odradi.

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