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- Not create throwing knive if player slash another player.
- Creates ricochet effect when knives collide to each other.
- Knives stay longer on field, max 30 sec if not collide with player or another knive.
- Throwing knive model is selected by player own knive world model what he/she carry, otherwise default model.

weapon_reticle_knife_show "1" // CSGO, enable crosshair when knive
sm_throwingknives_count		"3"	//Amount of knives players spawn with. 0 = Disable, -1 = infinite
sm_throwingknives_steal		"1"	//If enabled, knife kills get the victims remaining knives.
sm_throwingknives_velocity	"2250"	//Velocity (speed) adjustment.
sm_throwingknives_damage	"57"	//Damage adjustment.
sm_throwingknives_hsdamage	"127"	//Headshot damage adjustment.
sm_throwingknives_modelscale	"1.0"	//Knife size scale
sm_throwingknives_gravity	"1.0"	//Knife gravity scale
sm_throwingknives_elasticity	"0.2"	//Knife elasticity
sm_throwingknives_maxlifetime	"1.5"	//Knife max life time, 1 - 30 sec
sm_throwingknives_trails	"1"	//Knive leave trail effect
sm_throwingknives_admins	"0"	//Admins only when enabled, who have access to admin override "throwingknives", flag "o" by default